Metaverse, an online virtual world

Date:

The term “metaverse” was coined by author Neal Stephenson in his 1992 science fiction novel “Snow Crash,” where he depicted lifelike avatars interacting in realistic 3D environments. Since then, technological advancements have propelled us closer to realizing a genuine metaverse—a virtual realm that integrates augmented reality, virtual reality, 3D holographic avatars, and various communication methods.
The metaverse encompasses a fusion of technologies, including virtual reality, augmented reality, and video, where users inhabit a digital universe. Advocates of the metaverse envision individuals living, working, and socializing within this digital space, participating in activities ranging from concerts and conferences to virtual world tours.
Early manifestations of the metaverse can be observed in online gaming platforms like Fortnite, Minecraft, and Roblox. Mark Zuckerberg, CEO of Meta (formerly Facebook), predicts that it may take five to ten years before the fundamental features of the metaverse become widely adopted.

Related articles

WhatsApp Introduces Military-Grade Protection for Targeted Users

WhatsApp has launched a groundbreaking security feature providing comprehensive protection against advanced cyber threats. Strict Account Settings offers...

Urban-Rural Divide May Widen with Concentrated AI Benefits

Artificial intelligence's development and benefits appear to concentrate in urban centers, particularly major technology hubs, while its disruptive...

TikTok Resolves Ban Threat with Investment from Abu Dhabi’s MGX Fund

TikTok announced Thursday the successful finalization of an ownership restructuring that includes significant investment from Abu Dhabi's MGX...

Relationship Builder: YouTube’s Shorts Family Connection Feature

YouTube has introduced a feature that can strengthen family relationships through collaborative screen time management. The platform now...